Card Golf

Card Golf

Rev: 2.3.5

Configure Match Settings

Hand Size (Cards Per Player)

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Determines how many cards each player deals into their layout area. Cards are dealt into two equal rows; choosing 4 cards builds a 2x2 grid, 6 cards builds a 3x2 grid, 8 cards builds a 4x2 grid, and 10 cards builds a 5x2 grid. Strategic choices change as you manage larger layouts.

Negative Point Cards Modifier

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Sets which cards act as a wild bonus to help lower your score. Choosing "Use Twos" treats all number 2 cards as -2 points. Choosing "Use Jokers" shuffles extra Jokers into the deck that count as -2 points. All Kings remain 0 points in both variations.

Match Length

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Sets the total number of rounds (holes) played to complete a full match game series. Scores from each hand accumulate over time, and the player with the lowest total structural score at the end of the final hole wins.

Extra Draw Overtime Rule

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Protects you from a sudden round completion. When enabled, if the AI opponent turns their last card face-up to end the hand, you are granted one absolute final draw turn to improve your own score before the hand concludes.

Immediate Discard Penalty

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Adds a penalty risk to your draws. When enabled, if you draw a card from the hidden Draw Pile and immediately send it to the Discard Pile without swapping it into your hand, you are penalized and forced to flip one of your remaining face-down cards face-up.